7 ON 7 RULES & INFO

Tournament Information


  • 16 team limit

  • 3 games guaranteed

  • 2 certified officials for each game

  • 4 pools of 4 teams that qualify to 1 seeded tournament bracket


Tournament Location

Pool A & B - St.Mary's HighSchool

Pool C & D - Roosevelt High School

Tournament Schedule


  • 3:00 PM begin pool play

  • 6:00 PM begin bracket play

  • 7:30 pm Championship Game begins


Pool Play and Teams Schedule


Pool A (STMS)             Pool B (STMN)             Pool C (RHSW)            Pool D (RHSE)

1 Hazelwood East       1 Gateway Stem         1 Jennings                   1 Belleville East

2 Parkway West          2 Lutheran North        2 McCluer North         2 Bishop DuBourg

3 St. Mary’s                 3 Riverview                 3 Roosevelt                 3 Hazelwood West

4 University City          4 Rochester                 4 Trinity Catholic         4 Lutheran St. Charles


3:00 PM          Pool A: 1 vs 3 (STMS) 2 vs 4 (STMN)   Pool C: 1 vs 3 (RHSW) 2 vs 4 (RHSE)

3:30 PM          Pool B: 1 vs 3 (STMS) 2 vs 4 (STMN)   Pool D: 1 vs 3 (RHSW) 2 vs 4 (RHSE)

4:00 PM          Pool A: 1 vs 4 (STMS) 2 vs 3 (STMN)   Pool C: 1 vs 4 (RHSW) 2 vs 3 (RHSE)

4:30 PM          Pool B: 1 vs 4 (STMS) 2 vs 3 (STMN)   Pool D: 1 vs 4 (RHSW) 2 vs 3 (RHSE)

5:00 PM          Pool A: 3 vs 4 (STMS) 1 vs 2 (STMN)   Pool C: 3 vs 4 (RHSW) 1 vs 2 (RHSE)

5:30 PM          Pool B: 3 vs 4 (STMS) 1 vs 2 (STMN)   Pool D: 3 vs 4 (RHSW) 1 vs 2 (RHSE)  

6:00 PM          Round 1: 1st Place Pool A vs 2nd Place Pool B (STMS)

                        Round 1: 1st Place Pool B vs 2nd Place Pool A (STMN)

6:30 PM          Round 1: 1st Place Pool C vs 2nd Place Pool D (STMS)

                        Round 1: 1st Place Pool D vs 2nd Place Pool C (STMN)

7:00 PM          MMCA 7on7 Semifinals

7:30 PM          MMCA 7on7 Championship (STMS)




Rules & Procedures


  1. 7 defenders (if you run a 3-4 defense, the blitzing LB must drop before snap) and 6 offensive players (must use a center or extra player to snap).

  2. Each possession starts on the 40 yard line – going in.

  3. First downs are made by crossing the 25 yard line and the 10 yard line.

  4. 3 downs to make a first down, including inside the 10 yard line.

  5. PAT snaps are at the 5 yard line, offensive choice of hash. 2 point conversions will be from the 10 yard line with choice of hash.

  6. 4.0 seconds to get pass off. It will be a loss of down and treated as a sack if not thrown in time. The game clock will be stopped on a sack in the final 1:00 of the game.

  7. 4 second clock starts on snap of ball.

  8. Passes may be thrown behind the line of scrimmage but receiver must advance beyond LOS or play will be treated as a sack.

  9. Possession changes after PAT attempt, failure to make a first down, or turnover

  10. Games are 22:00 minutes long. The clock runs continuous during the 1st 21 minutes and stops according to NFHS rules during the final 1 minute.

  11. Overtime in pool play consists of 1 play from the 40 yard line. Each team has an attempt to score. The team with the most yardage is declared the winner. A coin toss will determine who will possess the ball first.

  12. Overtime in tournament play consists of 3 plays from the 10 yard line. Each team has an attempt to score. All PATs must be 2 point attempts from the 10 yard line. A coin toss will determine who will possess the ball first.

  13. One time-out per team per game. 1 additional time-out per overtime.

  14. All offensive formations must be legal sets.

  15. 25 seconds to get the play off.

  16. One-hand touch anywhere.

  17. No running plays allowed.

  18. No double passes or shuffle passes.

  19. Only 1 offensive coach on the field, NO defensive coaches allowed on the field


Penalties:

            Defense Pass Interference = Automatic first down and 5 yards from the original LOS

            Offense Pass Interference = Previous spot and loss of down

            Defensive Holding = Automatic first down and 5 yards from original LOS

            Illegal procedure (Offense) = 5 yard penalty. Loss a down if LOS is the 40 yard line

            Defensive Off-sides = 5 yard penalty

            Delay of game = Loss of down and clock stops in final minute.

            Personal Foul (Offense) = loss of down and 5 yards from original LOS

            Personal Foul (Defense) = 1st down and 5 yards from original LOS

            Unsportsmanlike Conduct 1st offense = game ejection 2nd offense = tournament ejection

            FIGHTING IS AN IMMEDIATE EJECTION FROM THE TOURNAMENT. IF ANY PLAYER

            LEAVES THE SIDELINE TO PARTICIPATE IN AN ON-FIELD FIGHT, THE ENTIRE TEAM WILL

            BE EJECTED FROM THE TOURNAMENT.


Scoring:

            Touchdown – 6 points

            Interception – 3 points (no points for INT on PATs)

            Turnover on downs – 1 point

            PAT – 1 point (5 yard line) 2 points (10 yard line)


Pool Play, Seeding, Tournament, and Tie-Breakers:

Teams are randomly placed in 4 pools of 4 teams for pool play

The top 2 teams from each pool will advance into bracket play

Head-to-Head will determine any ties in pool play

 

FILES

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BRACKET

 

©2018 by Missouri Minority Coaches Association.